#pragma once
#include "../../Utility/Predeclare.h"
#include "../NBRenderEngine/NBRenderEngine.h"
#include "NBRenderEngineDX12.h"
#include <memory>

extern "C"
{
	NB_API_EXPORT _hr MakeRenderEngineDX12(std::unique_ptr<EngineRender::NBRenderEngine>&);
}